“Five Nights at Freddy’s: Security Breach” is the tenth official game released within the franchise. It is the first free-roam game within the franchise, so fans were more than thrilled about the game’s arrival. Due to the retirement of Scott Cawthon, creator of the games, ownership has been handed over to Steel Wool Studios.
This game takes place at Freddy Fazbear’s Pizza Plex. The main protagonist, who the player plays as, Gregory, gets stuck within the Pizza Plex. Gregory is a young boy about the age of 11. To survive the night, Gregory must escape the clutches of Roxanne Wolf, Montgomery Gator, Glamrock Chica, and a variety of other animatronics inhabiting the Pizza Plex. In contrast to previous games though, you are not alone. You are aided by Glamrock Freddy who can protect you by hiding you within his chest cavity that is typically used to hold pinatas and large cakes.
Overall, I felt that the game was alright. The new characters were interesting and the graphics were bright and colorful. The gameplay is extremely different from the original games, and I didn’t mind it. Some people disliked the game because of this, but to me, it made the game more dynamic. I also found it interesting that previously Freddy was the main antagonist within the franchise, but now he’s saving your life. Why? What’s the difference between him and the other animatronics who wish to kill you?
My only complaints are about the insane amount of glitches and bugs within the game. If a game that is supposed to take hours to complete can be completed in three and a half minutes due to the glitches then there is a problem. I wish the developers would have put more effort into fixing this, even if that meant the game’s delay. Luckily, they’re fixing what they can, but when the game was first released it was a bit of a mess. I also wish there was more gameplay involving the villains of the story: Glitchtrap and Vanny/ Vanessa. Vanny is only seen about three times and Glitchtrap is only seen once if you choose a specific ending. Their backstories are so interesting so why would the developers give them such little screen time? Does this guarantee another installment in the series?
If I were to rate this game on a numerical scale I would give it a ⅘. The story and characters were interesting but I wish the developers worked out most of the bugs before the game’s release.